Prometheus (2012) Mini-Review

Ridley Scott returns to sci-fi after a decades long hiatus with Prometheus, the story of a space expedition to a planet that was mysteriously mapped in 35,000 years old cave-paintings on Earth. In the vein of the classic Alien movie, what the expedition finds on this planet is not quite what they pictured.

If you follow this blogs Twitter stream, you’ll know I’ve been quite excited for Prometheus. Not only due to Ridley’s name being attached — after all, he made Blade Runner — but also because Damon Lindelof co-wrote the movie (who co-wrote Lost). Add to this the fact that Prometheus, while not an Alien prequel, is in fact set in the Alien universe. Making such a movie is a monumental task, and the expectations are huge. So as a mindgame, when I sat down in the cinema I put myself in the screenwriters place and asked myself what kind of movie would I have made, were I given this task. Prometheus hits nearly all the beats I found were necessary for being an Alien-universe movie (and a good one at that). The visuals are completely gorgeous, and there are oodles of Alien references for fans like myself. The movie is long but it doesn’t feel too long. The plot twists are not totally expected. The music is good, and I most definitely felt I had received my moneys worth. Go watch it, you have my blessing. It’s a worthy Alien successor.

That said, Prometheus is not perfect. Many characters feel under-utilized, and some subplots are either weirdly unsubstantial or just not brought to fruition. I would very much like to see an extended cut once Prometheus hits physical media, to see if something was left on the cutting room floor. I’m pretty sure, though, that most of the unanswered questions were ones that Ridley hopes to address in one or two sequels. Which I’d be fine with.