WebGL now easily available for Google Chrome dev channel users:
WebGL is running inside the sandbox under the –enable-webgl flag (i.e. this no longer requires the –no-sandbox flag to run). Browsing with the –no-sandbox is dangerous and we strongly recommend that you not do it.
Google has been working hard to get WebGL 3D hardware acceleration working properly — you may have seen a Quake 2 demo in HTML5 one of these days — no doubt to have it ready for the impending release of Chrome OS.
Interesting turn of phrase, also: “browsing with the –no-sandbox is dangerous”. To my knowledge, browsing without sandboxed processes means browsing with any other browser than Google Chrome.