Surréalisme Recut is a revisited version of the previous installment, Surréalisme. Building on a past idea rather than re-inventing it, Recut features a few cosmetic improvements, some creative changes and much higher resolution than previous version, but otherwise doesn’t replace the past piece.
About “Surrealisme, Recut”
While I can’t say I’m inventing creative masterpieces every month, coming up with new ideas for themes can be quite exhausting. Additionally, I’ve been wanting to slow things down for a while. Combine that with my wish for making some prints one day and the result is this “Recut” concept: re-render past imagery in higher resolution so that it is fit for prints.
The past “Surréalisme” came out very well and I was very satisfied. Revisiting it, I noticed some shortcuts, blunders and plain lazy aspects. Additionally, re-rendering in hi-res is not as easy as one might think. As such, I’ve made some changes—some necessary to achieve the double resolution (1280×500 » 2560×1000)—some to fix these minor flaws. The end result is 5 new pictures. Pictures 1 and 5 are very much the same as before, while 2-5 are somewhat different.
- Double resolution: 2560×1000 px.
- New texture: cracked dried paint, rather than scratched stone as before.
- All pictures are slightly more saturated.
- Picture 1 features a small tree in the left side.
- Picture 2 simplified and more brown in colours.
- Picture 3 is quite different. It’s now a dark brown starry night, and there’s a different forest silhuette.
- Picture 4 features more chalky colours, and a stopsign instead of a tree.
- Picture 5 was difficult, because the forest tile was a pretty low res picture. Otherwise not much different.
The Significance of a Stopsign
Ever since I saw Twin Peaks, I’ve always wanted to use a stop sign in something I did. I can’t say my reasons are any different than those of David Lynch—or at least how I interpret them.
When David Lynch shows a stopsign, it means exactly what it does when you see it in traffic. One direction is stopped, allowing a new direction to move. In Twin Peaks, this usually meant changing scenes from Dale’s musings of damn good Cherry Pie, to disturbing imagery of some sort. In short: the stop sign meant something was about to change, rapidly.
This is the same music I used for the past Surr?alisme installment. As with all other music on Noscope, Kate Durkes is the master composer. Her CD is available for purchase, and it’s worth the small price tag.
Revisiting, Recutting, Changing Past Artwork
It is always a topic of discussion. The question of whether it is okay to revisit past artwork to “improve” or change it surfaces from time to time. Mostly regarding heavyweights such as George Lucas changing his Star Wars films. My personal opinion is that as long as the new artwork does not replace the old piece, but both versions are readily available, it is up to each and every artist. Seeing as this is what I’ve just done, I’d love to hear your opinion.
Is it okay to revisit past artwork to change or improve? When is it okay? When is it not okay?